//==============================================================================
define sekhmetheal
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sekhmets Chosen Sunlight Large
        }
    }
}

//==============================================================================
define sekhmethealgroundglow
{
    set hotspot
    {
        version
        {
            Visualparticle SFX Sekhmets Chosen Ground Glow Large
        }
    }
}

//==============================================================================
define Tusks
{
   SetSelector
   {
      TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Standard
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Copper
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry E War Elephant Tusks Iron
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_idleA
				connect chin tusks hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_idleA
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_idleA
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_BoredA
				connect chin tusks hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_BoredA
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_BoredA
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.14 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.48 false HeavyFall checkVisible 
//-- end auto generated section
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
         }
      }
   }
}


//==============================================================================
anim Attack
{
    SetSelector
    {
		TechLogic none/Heavy Elephants/Champion Elephants
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
            }
        }
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
            }
        }
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
            }
        }
    }
}

//==============================================================================
anim WhirlwindAttack
{
    SetSelector
    {
		TechLogic none/Heavy Elephants/Champion Elephants
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
				
				//Sekhmet Chosen Relic Heal VFXs
				Connect hotspot sekhmetheal hotspot
				Connect hotspot sekhmethealgroundglow hotspot
            }
        }
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
				
				//Sekhmet Chosen Relic Heal VFXs
				Connect hotspot sekhmetheal hotspot
				Connect hotspot sekhmethealgroundglow hotspot
            }
        }
        set hotspot
        {
            version
            {
				Visual Cavalry E War Elephant_AttackA
                tag Attack 0.47 true   
                tag GenericSound 0.40 true   
                tag SpecificSoundSet 0.34 false SwordSwing checkVisible 
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
				
				//Sekhmet Chosen Relic Heal VFXs
				Connect hotspot sekhmetheal hotspot
				Connect hotspot sekhmethealgroundglow hotspot
            }
        }
    }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		TechLogic none/Heavy Elephants/Champion Elephants
      set hotspot
      {
         version
         {
			Visual Cavalry E War Elephant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
         }
      }
      set hotspot
      {
         version
         {
			Visual Cavalry E War Elephant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
			ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
			ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
			ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
			ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
         }
      }
      set hotspot
      {
         version
         {
			Visual Cavalry E War Elephant_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.28 false GiantFootsteps checkVisible 
            tag SpecificSoundSet 0.78 false GiantFootsteps checkVisible 
            tag FootstepRight 0.10 true   
            tag FootstepLeft 0.20 true   
            tag FootstepRight 0.70 true   
            tag FootstepLeft 0.80 true   
//-- end auto generated section
			connect chin tusks hotspot
			ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
			ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
			ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
			ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
         }
      }
   }
}

//==============================================================================
anim Flail
{
    SetSelector
    {
		TechLogic none/Heavy Elephants/Champion Elephants
        set hotspot
        {
         version
         {
				Visual Cavalry E War Elephant_FlailA
				tag SpecificSoundSet 0.32 false MaleFlail checkVisible
				tag SpecificSoundSet 0.15 false ElephantGrunt checkVisible
				connect chin tusks hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_FlailA
				tag SpecificSoundSet 0.32 false MaleFlail checkVisible
				tag SpecificSoundSet 0.15 false ElephantGrunt checkVisible				
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Bronze
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Bronze
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Bronze
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Bronze
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry E War Elephant_FlailA
				tag SpecificSoundSet 0.32 false MaleFlail checkVisible
				tag SpecificSoundSet 0.15 false ElephantGrunt checkVisible				
				connect chin tusks hotspot
				ReplaceTexture Cavalry E War Elephant Copper/Cavalry E War Elephant Iron
				ReplaceTexture Cavalry E War Elephant Head Copper/Cavalry E War Elephant Head Iron
				ReplaceTexture Cavalry E War Elephant Basket Copper/Cavalry E War Elephant Basket Iron
				ReplaceTexture Cavalry E War Elephant Rider Copper/Cavalry E War Elephant Rider Iron
         }
      }
   }
}